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Ko2World Mania
Apr 3, 2019
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Star Levels
Star Levels are gained with Star Points, which are earned by charging gold and transferring it to PWI. 3 Star Points are gained for each gold you charge. Redeeming gold via Arc Quests also count towards Star Points. Star Levels and Points are also shared among all characters on the same account.

There are a total of 6 levels. Once you reach a certain Star Level, your Star Points will start to drain, depending on the Star Level you have. You will continue to keep all benefits of all Star Levels you have reached until your Star Points reach zero, after which your Star Level will be set back down to 0. By default, you will have 30 days to keep your Star Level unless you continue to charge gold to prevent your points from reaching 0.
Star LevelPoints RequiredChargePoints Deduced Daily
16020 Gold2
215050 Gold5
3300100 Gold10
4750250 Gold25
51800600 Gold60
645001500 Gold150

Special Features
Each Star Level unlocks bonus features. They can be seen as a "premium" version of certain features already in the game. For each Star Level, you will receive the bonus features for that particular level plus the features from the previous Star Levels, meaning that if you were to reach Star Level 3, then you would receive the bonus features from Star Level 1, 2, and 3.

Most features have levels as well, where the higher the level, the better the feature.

Fast Repair
Fast Repair is available from Star Level 1 and up. It allows the player to repair their equipment without interacting with NPCs, however costs more money to do. To do this, press B to open your inventory and click on the anvil button at the bottom of the screen. A confirmation screen will appear before your equipment is repaired. Note that this will only repair equipment that is equipped. The higher the level, the less money that needs to be spent.
Star LevelFast Repair LevelCost to Repair
113x of the normal repair fee.
222.8x of the normal repair fee.
332.6x of the normal repair fee.
442.4x of the normal repair fee.
552.2x of the normal repair fee.
662x of the normal repair fee.

Open Reflection
Open Reflection is available from Star Level 2 and up. It allows players level 30 and higher to use Reflection anywhere, not just inside the Realm of Reflection. The maximum reflection time is higher than the standard reflection time, and increases with each level of Open Reflection.
Star LevelOpen Reflection LevelMaximum Reflection Time
2114 hours
3216 hours
4318 hours
5421 hours
6524 hours

Pick Up All
Pick Up All is available from Star Level 3 and up. It allows players to pick up all items in a certain radius, instead of picking them up one by one. Unlike other features, Pick Up All only has one level.

Quick Teleport
Quick Teleport is available from Star Level 4 and up. Players can mark a certain amount of known locations and then instantly teleport to them at any time. It can only be used out of combat, has a 1 minute cooldown, and costs 1 Sky Energy. In order to get Sky Energy, the player must purchase and use an Aeroshock Order available from the Star Shop in the Boutique under the Star > Star 4 tab. The higher the level of Quick Teleport, the more locations the player can mark.
Star LevelQuick Teleport LevelAmount of Marked Locations

Auto-Res is available from Star Level 5 and up. It allows players to revive from death immediately, however it costs gold to use. It also fully restores the player's Health and Mana and grants temporary invincibility. It is unavailable in some locations. The skill has a cooldown which decreases with higher level.
Star LevelAuto-Res LevelSkill Cooldown Reduction

Foe System
The Foe System is available at Star Level 6. It allows players to mark their foes, which can be done in the Foes tab of the Friend List window (default: F). Players can use a Nemesis Tracker, purchased from the Star Shop in the Boutique under the Star > Star 6 tab, to check a foe's location. After checking the foe's location the Nemesis Tracker will be consumed. The skill has a 1 minute cooldown. Because Star Level 6 is the maximum level, the Foe System only has 1 level.